The Pinkerton Detective agency heard about the extensive reward offered for the capture of the Kelly Gang and sent over to Australia some of their best agents to “assist” the Victorian Government. In the outback town of “Not-so-dry-gultch”. The Pinklertons ran into the State Troopers who did not appreciate their presence. The Pinkertons responded in their normal over handed manner.

The town of Not-so-dry-gultch

The State Troopers

The Pinkertons
With the streets deserted the brief but bloody shoot out began with some lucky long ranged rifle shots taking down one from either side.

The Pinkerton Special Agent (leader) and Bounty Hunter decided to run for the church which was right in the heart of the State Troopers’ defensive position. Fortunately the cover provided by the church allowed them to survive the withering return fire unscathed.
The State Troopers tried to do the same across the other side of the main street and three of them poured into the school building, however they did not count on Agent “Shotgun Harry” who blew one of their heads off with both barrels of his shot gun at short range and disposed of the other two in successive fist fights.

In desperation the Sate Trooper Captain charged into the church to bring down the PInkerton Special Agent who was left dazed and bloodied from his two-fisted attack.
Bounty Hunter Whithers, who was renowned as a “mighty fine shot” (said with a deep southern drawl) with his confederate issue pistol, was left with a clear line of sight.
With two shots in succession and a quick but bloody fist fight the Captain was dazed and sprawled across the overturned church altar.

Not-so-dry-gultch was now in thecomplete control of the Pinkertons who were free to pursue the Kelly Gang. Unfortunately with only three of them left standing this would have to wait for another days gaming while the rest of the posse recovered..
The Dead Man’s Hand rules provided another exciting and enjoyable game that with a little luck could easily have gone the other way.