The finished Infinity Nomad Army

This is a rather indulgent post as I needed to get all of the figures together to work out what their tabletop capabilities were. I am still trying to work out which figure is which and have to keep going back to the Corvus Belli website to find out! Out of the twenty figures that make up my Nomad contingent there are only three that are the same. This means I have 17 totally different “units” all with different skills, weapons, capabilities, and battlefield role.

In order to get my head around this I decided to put their pictures and statistics in the one place and this post is the result. All of the pictures you would have seen over the last month or so with the bulk of them in the last few days so I apologise for the repetition.

The statistics are “cut and pasted” from the Corvus Belli Army Builder which I find an excellent resource.

The whole contingent

3 Alguacil with Combi rifles and hacking devices

1 Mobile Brigada with light flamethrower and multi rifle

1 Spektr with combi rifle and hacking device

1 Grenzer with multi sniper rifle

1 Reverend Healer with combi rifle and nano pulser

1 Hellcat with spitfire

1 Intruder with multi sniper rifle

1 Kriza Borac Mk 12

Mary Problems (Character)

Reaktion Zond with heavy machine gun

Vertigo Zond with missile launcher

Zondnautica rapid offensive unit

Iguana squadron and operator

Szalamandra squadron and pilot

The figures give me a lot of choices as the total of all of the units is 546 points and most games (I am told) are based upon 300 point lists.

When we get out of lock-down my mate Blake and I will give them their first real test.

The main thing is that they are now all finished. Way back in November last year I posted that I had hoped to make them my Christmas break project. \Whilst some may say that I am seven months late, I prefer to look at it as five months early as I did not specify which Christmas break! Gurus must have some privileges after all!

6 thoughts on “The finished Infinity Nomad Army

  1. Good work, I especially like the Intruder. We found that Infinity is a game that critically needs a massive amount of terrain, at least in N3 which I think is not the current version.

  2. Thanks Badger I will keep that in mind. I find that is true for most skirmish games. I always plan what terrain I need for each gaming system and try and make sure if I need to purchase any it will do for a number of system. Unfortunately I disposed of most of my 40k terrain years ago so do not have any futuristic sci-fi stuff to suit.

    I am looking at the Deep Cut Studio Infinity Nomad mat https://www.deepcutstudio.com/product/game-mat-nomads/ and a variety of the TTCombat Gothic ruins https://ttcombat.com/collections/sci-fi-gothic. I have enough rubble and scatter terrain to “fill in the gaps”.

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