Sorry everyone I sent out the wrong version of the above post. I only discovered this when replying to some of your comments. Proof reading is not one of my best suits! Below is the final summary and comments that were omitted. The post has been updated to include the update.
Game Summary:
The game was very enjoyable (except for my opponent) and it really helped me to learn the rules without the pressure of a finish time or date. The game was played over seven days whenever I had time to spare. What I enjoyed most was setting the narrative and story line as this helped work out the objectives for each “episode”. Nothing has been mentioned by chance and will be followed up in a future episode.
I started with a Blue zone scenario (basic) which was good for me to learn with but turned out to be quite easy for a team with four veterans.
From a campaign perspective, for those interested, the crew ended up with $2,100 of salvage, an artifact worth $2,000, and found two medi-kits, a pair of binoculars, a bottle of electric juice, and a gas mask. The crew also received twelve advance points for clearing four hot spots, four for all of the crew surviving the mission, and four for eliminating four groups of hostiles. The group were cheated from achieving the object although they did clear the Engineer’s Office. The five advance points for achieving the objective will be accumulated each episode until they finally succeed in finding the papers.
The crew have decided to to continue straight into the next episode so cannot utilise the $4,100 or the 20 advances they have accumulated until they return from the exclusion zone. The crew have the option of keeping the artifact or selling it.
Acknowledgements:
- Mercenaries in “womble suits – Eureka Miniatures;
- “Sean”: the engineer – The Assault Group;
- Zombies – one of the many Zombicide games or expansions;
- Dogs – Mantic Games Plague faction booster;
- Bandits – Mantic games Plague faction booster;
- Rat swarms – Games workshop Mordheim 1999 City of the Damned box set (too old for a link).
The Mdf buildings and accessories mainly come from Miniature Scenery, TTCombat, and Sarissa Precision. Scatter terrain is from TTCombat and Crooked Dice.
I mainly use Games Workshop and Vallejo acrylic paints and washes for miniatures and terrain.
One of the advantages of me being late to the party is that I’ve already read the amended post! 😉
Haha
Even with my best efforts spelling grammar mistakes pervade my work. I rarely notice them in other peoples work.
Cheers,
Pete.
I just cannot type!