
The Nachtalben aren’t your typical World War II soldiers. In the alternate 1947 of Konflikt ’47, the discovery of Rift-tech after the atomic tests didn’t just lead to advanced weaponry; it unlocked the secrets of genetic manipulation. The German High Command, always pushing the boundaries, used this knowledge to create the Nachtalben.

These aren’t mindless brutes either, they’re an evolution of the earlier, more monstrous Nachtjäger project. The goal was to produce intelligent, disciplined soldiers who combined human tactical prowess with enhanced physical capabilities.

Imagine special forces operatives, but with heightened senses, superior strength, and a chillingly unnatural resilience. Their primary role within the German forces is often that of elite reconnaissance and infiltration units, capable of operating undetected in the most dangerous environments.

So, what does this translate to when you’re playing a game of Konflikt ’47?

Nachtalben are renowned for their speed. Rules like Fast mean they can cover ground quickly, outflanking enemies, seizing objectives, or rapidly reinforcing a beleaguered position. This makes them incredibly flexible on the battlefield.

Unlike regular infantry, Nachtalben are notoriously difficult to put down. Their Tough rule reflects their enhanced physiology, allowing them to shrug off hits that would incapacitate lesser troops. This means they can advance through suppressive fire or absorb surprising amounts of damage in an assault, making them a durable spearhead for your attacks.

The IR Vision rule is a game-changer for Nachtalben. This special ability allows them to ignore penalties for low visibility conditions, like darkness, smoke, or dense terrain. They can effectively see and fight clearly where other units would be hampered, giving them a significant advantage in night fighting scenarios or when facing enemies relying on cover.

While often equipped with advanced weaponry, the true strength of Nachtalben often lies in their close-quarters prowess. Their enhanced strength and agility make them devastating in an assault. They can quickly close the distance and engage enemy units, often emerging victorious from bloody melees. This makes them perfect for breaking fortified positions or clearing out entrenched infantry.

As an Elite unit, Nachalben also benefit from higher morale and better discipline. They’re less likely to break under pressure, more reliable in executing complex orders, and can often rally from difficult situations that would shatter a lesser squad. This makes them a dependable core for any German force.

In short, the Nachalben offer a compelling mix of speed, durability, and offensive power, embodying the “weird” in “Weird War II.” They’re a truly unique unit that adds a distinct flavor.

More weird war tomorrow.
They look great! The MPs and stielhandgranates really help to set them in the era rather than looking like generic aliens or 40k proxies.
Thanks Az. I was happy with how the green skin came out without looking Orky!