I have only had a couple of hours this afternoon for hobbies and worked on the “residential” chambers of the phantom. The were quite difficult to cut out without breaking the foam but I finally achieved it.

The astute among you will notice the change in colour of the foam. Unfortunately the high density foam is no ,longer available for my normal supplier. If you are in Oz and are interested please follow the to’s and fro’s between IRO and myself on Season of Scenery Update 3. Hopefully IRO has an alternative supplier as the yellow high density foam is far more durable and provides a better finish.

All of the room outlined in my sketch of yesterday have appeared although some are in slightly different positions.





The door at the back of the skull cave fits in quite nicely.

How the two fit together.

The idea is the game will begin on the table top with the bad guys trying to get to the Skull Cave in the corner. When they have entered the “dungeon” section will be added.

Gurus says “Even amongst superheroes gratitude is the rarest of virtues”!

With the last three items of this project all under way (skull cave, skull mountain, skull cave chambers) there is a chance that it might actually be completed. There is still some work to do on the Pygmy village, but that can be used right now. The village is still waiting for the figures and scatter terrain to reach the front of the painting queue and a palisade wall needs to be built (I know that Pygmy villages were not defensive structures but it looks cool for gaming). Although the current terrain building has meant that no painting has been done in the last few days.

The Bandar Village
The Bandar is a pygmy tribe in the Deep Woods of the Bangalla jungle. They are also known as the poison people. The current chief is Guran.
The Bandar people were once held as slaves by the Wasaka tribe, but were liberated by the 1st Phantom who managed to make a very deadly poison of the Banga berries that they could use as an arrow poison.The Bandar occasionally use their amnesia powder to help the Phantom protect his secrets.
Great progress Dave, and great idea for your games.
Thanks Dave I am pleased with the progress and like you said the concept as well.
This is looking fantastic Guru! The Phantom was my favourite childhood comic. What rule set are you planning to use or is there a game specifically designed for the phantom?
Glad to hear from you Nick. I am planning on using the 7TV pulp rules as they are especially designed for the pulp era Hollywood style game. Look here for info and a You Tube game using the 7TV rules:
https://crooked-dice.co.uk/rules/7tv-2nd-edition/7tv-pulp/
I hope to get down for a game soon. I know I keep saying that but things have been busy with family.
Good luck.
Looking good mate, love the way the cave can come off the table and slot into the entrance of the underground system!
Very cool!
Cheers Roger.
Guru magic?
That looks like it will make a great terrain piece Dave.
Cheers,
Pete.
Thanks Pete. It has been a goal for a long time to do these terrain pieces.
This just looks sooooooh good! 🙂
Thanks John
Probablky a bit late, but I picked up some XPS foam from these guys awhile back – haven’t had a chance to do anything with it yet of course….
https://www.ebay.com.au/itm/324676590367
Never too late as there is always another project!