
The Slicer character in Exploit Zero is the ultimate cyber geek who joyfully breaks into your foes’ Super Hush Intelligence Technology, armed with an oddball mix of creativity and nerdy skills.

In the midst of digital mayhem, this character powers up their hacking antics by guzzling an outrageous assortment of drinks jam-packed with dextrose, sugar, and malic acid, along with a splash of corn syrup and artificial flavors that make your taste buds do the tango. Each sip is like a secret potion that not only blasts them with energy but also offers a cozy hug during those high-stakes strategy sessions.

With carnauba wax and enough artificial coloring to make a rainbow jealous—because who wouldn’t want their drink to scream “look at me?”—the Slicer is the hilarious embodiment of tech and indulgence, living in a world where the line between virtual shenanigans and life’s guilty pleasures hilariously intertwines.

The slicer also gets to pilot the teams drones In a small-action skirmish game like EXPLOIT ZERO , ‘drone’ is the catch all term for any remote controlled robotic device, be that the surveillance, medical, or combat series.

Although they look cool as a physical model, Agent Drones are basically glorified pieces of Equipment that hog Two Equipment Slots on your Agent’s dance card. These little gizmos have to stick close—like a toddler at a theme park—within 1” of their user until they get the green light to activate.

They don’t improve your moves on the battlefield or make you harder to hit, so don’t count on them for any dance-offs. To get one of these bad boys running, you need to nail a Pilot CAP roll (and don’t forget that sweet Two Dice Bonus!). Once the Drone is all fired up, it’s like having a remote-controlled buddy until the connection goes kaput.

But beware! In the chaos of combat, you can only juggle one Drone at a time—no multitasking allowed. Once you roll a successful Pilot CAP, you can start transferring your actions to the Drone without rolling any annoying dice—just announce your moves like a game show host!

The catch is, the Drone insists on rolling a D8 for its endeavors. To keep this clever little gadget under your thumb, you’ve got to stay within 18” of it, but don’t worry; you won’t need to squint to see it.

The Pilot Link holds strong from turn to turn, just like your last pizza delivery promise—unless you decide to ditch it. The only thing you can do without losing your Drone pal is take a Free Move/Move. But watch out! Any damage or mishaps on your part can snap that connection like a bad reality TV relationship, leaving you to roll for a new Pilot CAP to regain control.

These drones are crafted from “mysterious treasures” dug up from my bits box and a couple of ancient flying bases lurking in my slotta base tub. It’s like a budget-friendly art project gone rogue, and honestly, they look pretty “cool” in a quirky way! I mean, hey, if Guru can give nerds a bad name, I might as well embrace my inner mad scientist!
Great looking drones Dave