“Mission Lock” is now out on Amazon in paperback and Wargames Vault in pdf format.
The 57 page rule book contains the rules, two complete campaigns (WW and modern), rules for asymmetric warfare, and a points system for those so inclined.

Key Game Mechanics
The game is built around two core concepts that simulate the chaos of combat:
- Activation: A team’s ability to act is determined by its Activation Level, which is influenced by its training and experience. Elite troops are more likely to follow your commands under fire than raw recruits.
- Suppression: This mechanic simulates the psychological impact of being shot at. As a team takes hits, it becomes suppressed, making it harder for them to activate and function effectively. Managing suppression is just as important as managing casualties.
These mechanics, combined with the role of the NCO’s leadership, create a game that emphasises strategy, tactical planning, and the importance of unit morale. Every decision you make and every die you roll tells a story of the unpredictable nature of combat.
I hope you all enjoy this offering.