A taster for those willing and unwilling victims of Tuesday nights 7-TV game.
Count Hrodbert, a diabolical mastermind with a hunger for the forbidden, along with the seductive, Else, crafted a mesmerizingly sinister tableau aboard their sleek riverboat. They glided down the treacherous waters of the River Denial, its murky depths mirroring the dark desires driving their ambitious quest towards the unsuspecting town of NoKanDoo. Their audacious mission: to reclaim the fabled treasure of the local Pygmy tribe, a prize steeped in mystery and danger.

Accompanying them was a cadre of ruthlessly efficient mercenaries, their hardened expressions betraying no hint of the bloodshed that lay ahead.

Unbeknownst to Hrodbert, another formidable mind was also en route. Professor Archibald Fitch, a renowned yet reclusive linguist and archaeologist specializing in deciphering ancient, lost languages, was excitedly determined to outsmart the count. While Fitch may not have been one for the kind of fisticuffs seen in adventure films, his bull whip and pistol were expert weapons in his hands. He navigated forgotten temples and hidden tombs, using his sharp wit and encyclopedic knowledge as his primary tools against booby traps and rival treasure hunters. His signature leather jacket, perpetually rumpled, was as much a part of him as his brilliant intellect. Accompanying Fitch were his life long friends and traveling companions Isabelle Marchesan, ever practical and observant, and the eccentric but brilliant Ernest Flitterby, a renowned butterfly collector whose fascination with Lepidoptera often added a whimsical touch to their adventures, making each moment exhilarating despite the immediate dangers.

The indigenous pygmy guardians of the treasure were also preparing. The Chief of the Mbenga tribe had entrusted his daughter, War Princess Nuru, a fierce and determined leader, and the wise witch doctor Gboto with protecting their heritage. A contingent of warriors provided additional security, their spears and arrow tips glinting in the dappled sunlight of the jungle.

The air in NoKanDoo crackled with unspoken tension as the two disparate groups converged. Hrodbert’s riverboat docked first, and he surveyed the muddy banks with a predatory glint in his eye. Almost simultaneously, Fitch’s group appeared from the dense foliage, their faces grim. Hrodbert’s cruel smile widened as he recognized his old adversary. “Always meddling, Professor,” he sneered, his voice dripping with condescension. “Don’t tell me you’re here to lecture us on the ethics of cultural preservation again?”

The NoKanDoo docks on the river Denial
Fitch’s jaw tightened. “The treasure of the Pygmy tribe is not yours to take, Hrodbert. It is a sacred heritage, not some bauble for your collection.” Else, her crimson lips a stark contrast to her pale skin, stepped forward, her eyes glinting with amusement. “Such passion, Professor. One might almost believe you care.” Nuru, her hand instinctively going to the hilt of her ceremonial blade, interjected, “This land, this treasure, belongs to my people. You will not defile it.” Hrodbert merely chuckled, a cold, humorless sound. “We shall see about that, Princess.” He gestured to his mercenaries. “Boys, introduce our friends to the concept of persuasion.”

NoKanDoo marketplace
A tense standoff ensued. The mercenaries, well-drilled and formidable, faced off against the agile Pygmy warriors, their movements fluid and swift. Fitch, despite his distaste for combat prowess, positioned himself strategically, his mind already racing through ancient texts and architectural designs, anticipating Hrodbert’s next move. Isabelle, ever practical, had already placed her hand on her pistol and begun to scan the surrounding area for potential escape routes or defensive positions. Even Ernest, for a moment, forgot about butterflies, his eyes wide with a mix of fear and strange fascination.

Across the great river from NoKanDoo is a dense forest. Deep within the forest at the foot of a great mountain is the “small” village of the Mbenga tribe.
The atmosphere in NoKanDoo was thick with unspoken threats as Hrodbert and his group moved through the small, dusty streets. The local villagers, eyes wide with apprehension, retreated into their adobe houses, leaving the path clear for the well-armed mercenaries. Hrodbert’s intention was clear: establish a base of operations before launching his search for the treasure. He had secured the abandoned, crumbling mission house on the outskirts of town, its dilapidated walls offering a modicum of shelter and a strategic position from which to begin their hunt.

The NoKanDoo abandoned “Mission House”
Fitch, Nuru, and their companions, after a brief but intense discussion, decided against a direct confrontation within the village. Gboto, after communing with the spirits, had identified a hidden path leading around the town, a route known only to the tribe. Their plan was to cross the river and reach the ancient temple site, where the treasure was rumored to be hidden, before Hrodbert could.
Fitch had the advantage of local knowledge, but Hrodbert had an African pottery artifact of unknown origin in his collection. When placing the piece on a shelf in his study, he accidentally dropped it, shattering it to pieces. What he found among the shattered shards was a strange parchment written in a language he could not understand. Suddenly, the words on the paper changed so that he could understand them. Amazed, he was later to find that the parchment would change to whatever language the reader could understand.

Time was of the essence. As the first rays of dawn painted the sky, both parties were already in motion. Hrodbert’s mercenaries were systematically searching every old building and interviewing any brave (or foolish) villager for information, while Fitch, Nuru, and their group slipped silently through the dense jungle, following the meandering, almost invisible, path away from NoKanDoo, leaving the small town to its uneasy slumber and the looming threat of what was to come. One of the threats may be what the Mbenga call the “Black God”

The “Black God of Mbenga”
NoKanDoo has been the location of many thrilling adventures: from exploring ancient ruins hidden deep within its lush forests to embarking on exhilarating hikes that lead to breathtaking vistas overlooking sprawling landscapes. Each twist and turn in this enchanting region unveils new opportunities for discovery, whether it’s kayaking down crystal-clear rivers, encountering diverse wildlife in their natural habitat, or participating in vibrant cultural celebrations that showcase the rich heritage of the area. As intrepid travelers traverse its winding paths, they find themselves immersed in the heart of adventure, creating unforgettable memories that resonate long after their journey has ended.
The weighing of hearts in Nokandoo
Witch Doctor? Who? No! No doctor.
In the jungle the mighty jungle…………
Another thrilling tale awaits.
Brilliant, Dave! 🙂
Thanks John.
7tv is a great way to get your favourite minis on the table. I enjoy the escalating craziness built into the system
I really enjoy it as eell. Maybe we should get together fof a game.
a plan! love it.