I had been looking forward to this weekend’s gaming with my good friend Blake and any of the resident P.I.G.S. who could make it for a long time.
The main purpose of the weekend was to catch up on some “modern” 28mm gaming using Chain of Command rules. Despite this we began the weekend with a Star Wars X-Wing game between the Imperials of Blake and the two Dave’s versus the scum of the honorary P.I.G.S.Ben and Koz (see a previous blog).
The fleets consisted of three 100 point Imperial fleets and two 150 point scum and villainy fleets.
The Imperial fleets consisted of the Tie Fighter squadron of David S, the Bombers of Dave K, and the specialist fighter wing of Blake M led by none other than Darth Vader.
Dave S attacked the right-wing of Ben and gradually won the day by keeping Ben’s ships in a continuous crossfire through having the first order Tie fighters and the academy pilots alternate between flying straight ahead and doing 180 degree loops.
Dave’s bombers in the centre did an excellent job of taking the shields off both of the scum fleets capital ships. This allowed us to eventually to destroy them one at a time.

Not much can be said of Blake’s specialist squadron. Containing the most up-to-date technology with state-of-the-art ships Blake lost one ship early and soon after Darth Vader was seen to be careening through space in an escape pod. Despite this Blake did show the best flying of the night when trying to avoid a multitude of friendly ships and bombs just dropped by Dave K he expertly threaded the needle.
When the victorious tie fighters were able to flank the remnant villainy and scum, ships the battle was over.

A panoramic view of the battle.
The rest of the weekend was a blur (aided by copious quantities of red, white, and sparkly) of modern gaming between the Afghan insurgents used by Blake and the British forces of David S. The battles all went down to the wire with very few victory points separating both sides at the end of each game. In the end the British won a marginal victory three games to two.
Unfortunately not all of the terrain was finished for the weekend but we still had excellent tables to fight over.
The first three battle were between a Tier 1 Insurgent force and a British 2006 platoon.The two next were between tier 2 insurgents and a 2010+ British platoon.
Chain of Command works perfectly for “fire and maneuver” games and we cannot wait for the Too Fat Lardies “Fighting Season” supplement to appear.
Thanks to Blake, David K and Ben and Koz for a great weekend of, fellowship, fine food and fine wine (despite the cracked molar tooth I had!!!). Oh yes we also played some games.









