Da Dead Don’t Die

Following my last solo game of “Last Days – Zombie Apocalypse” (see blog below) I realised that I did not have enough Zombies painted (is there ever enough?). I already had some started so over the last week with a double tap here and a double tap there a new zombie horde was added. I store all of my individually based figures on movement trays as it is easier to get them off the shelves for gaming.

First was my, well I was going to say dead zombies, but that doesn’t sound quite right does it? So 12 zombie “casualties” from TTCombat.

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Next came the “rotting arm of the law”. I can see a scenario of rescue the surviving cops from the zombie ones coming soon.

One may well ask how you tell the difference, but not me. No not at all!

The figures are from one of the Zombicide sets and from “The Others” Beta Team expansion box.

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Another 25 “normal” zombies to add to the collection. These are all from the Zombicide game.

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Lastly I wanted to retire my schoolgirl figure of “Billie” from my survivor team and replace her with:

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“Billie”, the rabbit toting revolver carrying chickie babe. I think the figure is from Hasslefree.

Hopefully another solo game will happen in the next few days to try them all out.

Happy mask wearing social distancing!!!

A Batman commentary on Covid-19: https://www.youtube.com/watch?v=VQpfYAxfiak

They come from the land down under, but where the hell are they?

I had just finished the Sarissa shanty boat model and wanted to incorporate it into a scenario so this solo game was born.

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The sarissa shanty boat alongside the TTCombat docks.

Clyde’s gang had worked together with the gang from Oz on a number of scavenging raids but they Oz guys had not been heard from for some time. Clyde decided to visit Gotham Grease and Gunk’s docks to see what may have happened.

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The gang from Oz leaving their hideout in the old shanty boat in “better times”.

Gotham Grease and Gunk

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Clyde and the gang enter Gotham Grease and Gunk

The Protagonists

The gang quickly became aware that all was not right as zombies jumped out in front and behind them.

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Bob quickly despatches the zombie with his chainsaw.Ā  thatĀ  Scooby’s barking had attracted.

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Zeke, Robyn and Clyde open up on the three approaching zombies but fail to hit.

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The horde from the shanty boat shuffle forward towards the sounds of Scooby, the chainsaw and gunfire.

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Bob’s chainsaw attracts another zombie which is quickly dealt with and Sam deals with another. Scooby is not so lucky…… what will his final fate be?

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Sam takes revenge for Scooby while Bob deals with even more zombies. That chainsaw is certainly effective but boy does it attract the little buggers!

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The gang form a firing line to try and survive the zombie shuffle. Robyn with her bow was the only one successful in taking down a zombie.

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More zombies go down as Clyde defends the rear from attack.

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The group split up as some head for the shanty boat and the others stay to take on theĀ  zombies.

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When the zombies approach the dump truck they set of the truck’s alarm but this does not attract any more to the horde.

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Sam heads off to the shanty boat as Bob deals swift justice once more.

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What remains of the zombies continue to shuffle forward as the gang retreat to keep out of charge range and still keep firing. The truck’s alarm goes off again but fortunately fails once again to attract more zombies.

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Zombies go down.

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Bad Santa hears jingle bells.

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The firing line holds firm.

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Having out-flanked the zombies the rest of the group head to search the shanty boat.

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The menace is almost dealt with.

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The last two zombies are down and out.

It was obvious that the gang from Oz had not been in their hide-out for some time so the gang collected what loot could be found and headed back “home”.

Post Game Points of Note

  • Scooby survived with just a flesh wound;
  • all gang member except for scooby and the new guy, Zeke went up an experience level with MVP Bob, going up two;
  • the team gained a variety of skills from the encounter;
  • the gang were also able to find 33 scavenger points, a thrown explosive device, 3 revolvers, 3 lots of climbing gear, and a club;
  • Bob built another bunk in the farmhouse so they could add to the group;
  • Clyde recruited Barney;
  • The zombie attack during the night was successfully defended

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Barney in his banana suit.

Another great game of “Last Days”.

Trappers from the Canadian Woods

With the arrival of “Rebels and Patriots” rules from Osprey I finally had a set of rules that I liked for the French Indian Wars collection that I have had for years. The last to complete have been my Coureur des bois:

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The Leader

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Second in command

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Group 1 of the Coureur des bois

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Group 2 of the Coureur des bois

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Group 3 of the Coureur des bois

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Group 4 of the Coureur des bois

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Group 5 of the Coureur des bois

They have been painted to tabletop standard  and not collector standard and have been based to give just a hint of the winter that is about to descend.

I have now commenced their duplication in canoes.

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All figures, including the canoes, are from Old Glory Miniatures.