28mm Welsh Coracles.

Pronounced ko·ruh·kl, coracles have been associated particularly with Wales, where their unique design and lightweight construction made them ideal for navigating the many rivers and coastal waters of the region. Although they were used elsewhere in the British Isles until at least the late 18th century, with some records indicating their presence in Ireland and Scotland, they continued to be crafted and utilized in Wales until the 20th century.

These small, rounded boats, typically made from a wooden frame covered with animal skin or canvas, were not only practical for fishing and transportation but also iconic in the cultural landscape of Wales, representing a traditional skill that has been passed down through generations.

A coracle, or ‘cwrwgl‘ in Welsh, is a small, one-person boat made of woven wood and waterproof material. These easy-to-use round boats have been in the UK for over 2000 years, used by ancient communities for fishing and transport.

As I indicated above the Coracle traditionally used in Wales,but also in parts of the western parts of Ireland, particularly the River Boyn and in Scotland, particularly along the River Spey.

It is a known fact that the Romans saw coracles when they invaded Britain in 55 BC. Julius Caesar wrote in detail about small skin-covered boats he had seen while travelling the coastline:
“The keels and ribs were made of light timber, then, the rest of the hull of the ships was wrought with wicker work and covered over with hides.”


During the Roman Civil War (49-45BC),Caesar’s army made use of the hide wicker boats he had seen during his invasion of Britain, recognizing that these lightweight vessels allowed for swift movements and the ability to transport troops across challenging waterways, thereby enhancing their strategic operations and facilitating rapid supply lines throughout the conflict.

They’re a breeze to make; all you need is a gigantic dinosaur egg good luck finding one, maybe at the Giant’s Causeway!

What great hex terrain!

More recently, during the Vietnamese Conflict, refugees used coracles to escape war zones and cross the South China Sea to Hong Kong. The refugees were placed in bamboo baskets and sent down the river to avoid landmines.

Available from Eureka Miniatures, I intend to pick up some more with the Celt rowing.

Ahoy me hearties and bilge rats!!

Cor blimey she be my turn to organise a fracas to “blow the man down”.

So you “jack tars” and “lubbers” get ready to “hoist the mainsail” and “splice the main brace” because there is no need to “hang the jib” as she’ll be better than “cracking Jenny’s tea cup” (well maybe not!!).

Be here or be “measured for your chains”. Suitable eye patch and hat required.

20170412_193521

After a very “ship” week I wanted something for our Wednesday gaming that was very, very simple and easy to play.

The rules we used were Pirates of the Spanish Main a “constructible” “whizkids” strategy game. The original game was sold in packs (like football cards) that included a ship and maybe an island, crew or something else and included standard and “special” packs.

We each took a random pre-determined 30 point fleet each.

David K had the Spanish fleet of four small but very fast ships with an explorer.

20170412_172122

Andrew W drew the British fleet with 3 very well armed ships.

20170412_172041

 And David S was the “pirate” with a  fleet of three Buccaneers and a Captain crew card. Yes, that was with a “B”.

The game was the standard treasure game where each player had to explore uninhabited islands for treasure and get it safely back to your home Island.

The standard set-up procedure starts with each player placing islands in turn and then choosing the home island for the player to your left. Three randomly placed treasure tokens (value 1 to 4) were allocated to each uninhabited island.

The games started off very tamely with each player exploring different islands and happily collecting treasure unmolested. Finally enough was enough with David S being the true pirate he was, starting attacking first the British where his ship the Cassandra limped away after receiving a broadside, and boarding from the British and then a ramming from the Spanish.

Revenge, however, was swift as the Sea Nymph who had a Captain token (can move and shoot) quickly dealt with two of the puny Spanish ships.

Meanwhile the British and Pirates were accumulating treasure at will. The pirates were able to ferry their ill-gotten gains back to their home island without any trouble but the British had to sail through seas channels patrolled by both the remaining Spanish and pirate ships.

Little did we know at the time but the British were carrying 17 tokens worth of treasure and the pirates already had 18 back at home. When first one and then the second treasure laden British ship joined Davey Jones the game was over.

We later learned that the treasure is not lost to the depth of the sea but shared equally between the “sinker” and the “sinkee”

This meant that the Spanish received five of the British haul, the Pirates four and the British eight. The final totals being Spanish 6, British 8 and the Pirates 22.

A nice quick fun game. A real pity it is now out of print.

Battle of Jutland at Berwick Wargames Association 19 November 2016

Visited the Berwick Wargames Association (BWA) headquarters yesterday for a re-fight of the Battle of Jutland.  http://www.berwickwargamesassociation.org/

The British Cruiser and Destroyer Squadrons were being lured towards the main German Battleships when the engagement began. To achieve victory the Germans were required to destroy one complete British Cruiser squadron.

20161119_151241

Upon sighting the German Battleships the British  destroyer squadrons laid smoke and turned about to join the main fleet and at the same time interposing themselves between the Germans and the two Cruiser squadrons they were escorting.

The Queen Mary squadron came under intensive fire and soon the Indefatigable and the Tiger were crippled and sinking fast, but not before they had taken out the German Flag ship and several destroyer squadrons.

20161119_151252

The Germans were pressing hard and another Cruiser was sunk only leaving the Queen Mary herself afloat.

20161119_163248

Just as victory seemed almost certain for the Germans Admiral Jellicoe arrived with the British High Seas Fleet to rescue the day (code for time was up and we had to finish).

A great day thanks to the BWA guys. Thanks!!

Axis and Allies War at Sea 16 November 2016

Well Wednesday has come around again and with the dreaded Count Andrew not yet recovered from his head severing by King David last week it was just left to David and Dave to “do battle”. As David was touching up the paint work and terrain of his WW2 Coastal Warfare collection this was out on the table so the decision was made. Ships it is.

While still in the process of developing some simple rules David decided to use Axis and Allies “War at Sea” rules as the system is simple and has some interesting mechanics.

The scenario consisted of two British destroyers (HMS Onslow and HMS Cossack), and two mine sweepers (HMS Bramble and HMS Niger), escorting 3 armed Isles class trawlers back to harbour. The objective was to get two out of three trawlers safely home.

20161118_194742

The dastardly Germans had 8 S-boats (61 through 69) and a submarine (U 52) poised to attack.

20161118_194637

The Germans won the first initiative roll and quickly moved to engage the convoy’s escorts with torpedoes while the British turned to face the threat and engage them with their superior gunnery.

The first salvo from the Tribal Class destroyer “Cossack” was right on target and blew two S-Boats (61 and 65) out of the water, but not before their torpedoes were released on their deadly journey.

The first two thudded into the hull of the destroyer but failed to explode, but just as the captain and crew were celebrating their luck the next two ripped the destroyer apart sending it to a watery grave.

20161118_193429

The mine sweepers were attacked by another two S-boats with exactly the same result – HMS Bramble going down for the cost of the two S-Boats (62 and 69).

20161118_193608

The O class destroyer “Onslow” was more fortunate with some long-range torpedoes failing to hit.

The U Boat was still out of range of the trawlers with its torpedoes, and so concentrated on the remaining minesweeper, HMS Niger. The sweeper was hit and began to turn away just as two more S-Boats (64 and 67) arrived to finish off the crippled ship.

Meanwhile HMS Onslow, who was attempting to rescue its drowning comrades, enacted a swift revenge on both of the S-Boats (64 and 67). The resulting broadside showered the mine sweeper crew with splintered plywood.

At the same time the rear trawler was attacked by four torpedoes blowing it apart, however not before its 3.7inch gun took out S-Boat 63.

20161118_193754

The mission was now on a knife-edge with only one escort, the HMS Onslow, left to defend the remaining two trawlers, and only U-boat 52 and S-Boat 68 left on the German side.

The trawlers continued on their journey with S-Boat 68 speeding into extremely close range to attempt to unload its deadly cargo. The combined shooting from both trawlers was able to make sure it met Davy Jones before the torpedoes could be fired. Around this time HMS Onslow’s sonar had pin pointed the submerged U-Boat and was steaming ahead at full speed to engage it with depth charges.

20161118_193627

The cat and mouse game above and below the water did not last long with U-Boat 52 able to fire a full salvo of torpedoes before the destroyer was able to get into depth charge range.

The situation was ominous with the trawlers totally defenceless against a submerged submarine. All that remained to be seen was if they could get within the safety of the harbour before the submarine could do enough damage to sink one of the trawlers.

Just as the first trawler entered the safety of the harbour several huge explosions were heard to its rear. Sadly a second trawler with badly needed medical supplies was lost within sight of safety, giving the Germans a bitter-sweet victory.

20161118_193928

While the game was exciting and went right down to the wire we found the rules did not work well for this scale of ships. Designed more for large fleet scale actions between carriers and battle ships they were just too deadly for Coastal Warfare. The ships had fire power in abundance but little defence, and so were able to dish out a lot of punishment without being able to receive any.

The ability for the S-Boats to shoot every turn was unrealistic, as the actual occasions of them being able to reload at sea was very rare.

We did like the area movement which assumed the ship captain knows what he is doing and places the ship in the ideal defensive or attacking situation and avoids the use of turn markers. The ship cards also worked well with their simple gunnery, anti-submarine, and anti-air factors making for a very quick resolution and avoided complex tables.

The need for more “hit points”, and a staged damage effect (run away and sunk) were obvious.

Despite these shortfalls the rules will form the basis of a very good game.

20161118_193445