Building an Irish Saga Army Part 3

When starting a new army I first collect all of the figures I need. I then prepare and base them. For individually based figures for games like Saga I also make sure I have movement trays for each unit. The advantage of the trays is that it makes it easier to move figures on and off the display shelves, and for game purposes makes unit movement easier.

I use the bases and movement trays from either Mike Parker or  back2base-ix

Brian Boru

I wanted to be able to use the set of figures from Footsore Miniatures as both a scenic display and as individual figures when required. The movement tray was specially designed by Mike Parker so that I could achieve this.

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Standard Warlord

I also wanted a generic Warlord and have used the Crusader model based on a larger 40mm base to make it easier to recognise or distinguish on the table. The same 40mm base was used for Brian Boru.

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Priests

I could not decide between the Gripping beast priest model and the one from Footsore Miniatures so I purchased both. Like the warlords they have been based on 40mm round bases. I also intend to use the Gripping Beast models (left) as the Priest for my Crusader Saga army.

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The 40mm round bases provides enough space to be able to create an individual scene.

Heroes of the Viking Age

With Brian Boru already being used as one of my Warlord options this only left his brother Ulf from the list. Again I purchased both the Footsore and Gripping Beast models.

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Curaidh (or heroes)

 I intend to use the Footsore Ulf miniature (left)  as a standard Curiadh with the Crusader hero figure as my two choices. I love the Crusader figure because the lack of armour, dress  and equipment has a particular Irish “pugilist” feel that wouldn’t look out-of-place in a Victorian boxing ring.

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Fianna (Hearthguard)

For the Fianna I wanted a few options. Firstly a six and a four figure mounted unit. both options were required in case I chose the Curaidh option and needed the two units.

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 You will note movement trays to suit both options.

The foot Fianna were required in both Danish Axe and standard options. I used the Gripping Beast Danish Axes modes and a combination of Footsore miniatures for the standard option. I will use a combination of both units to make a  6 figure unit. Again movement trays have been organised for all of these options.

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Bonnachts (Warriors).

Warriors should form the basis of any Saga armour so I have purchased two units of standard warriors and a third as Irish wolfhounds.

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With the figures now purchased, based, and prepared, the last step prior to painting is to undercoat the army. I use a a light spray of Tamiya TS3 “Desert Yellow”.

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In the next post I will use a few units as examples of how I paint my armies.

The Saga of Rudraige mac Dela

The Saga of Rudraige mac Dela

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This saga I tell,

Of Rudraige mac Dela;

Bane of all enemies,

Strong and with valour.

With Dela’s five sons,

He came to our shore;

In the divide of our Isle,

Ulster he did score.

His great company consisted,

Of Hearth guard of might;

Of Curaidh and pack masters,

And their wolfhounds who fight.

Priests and, warriors

Fill out his pack,

Enemies of the Fir Bolg,

To destroy and to sack.

Ard Ri of this Isle,

He was to become;

When Slaine his dear brother

Did finally succumb.

From Ulster to reign,

He succeeded his brother

At the Hill of Tara,

Received like no other.

When his foot he did place

On the stone of Lia Fáil

A mighty roar was heard

Throughout Tara’s vale.

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The jewel in his crown

brave Ulster was sacked;

By Vikings and Danes

Who dared to attack.

Bretons as well

Did make up their number

Causing Rudraige mac Dela

To rise from his slumber.

The heads of these enemies

Now hang from his halls

A vision of splendour,

A lesson to all.

Rudraige mac Dela

Not one to slight

Rudraige mac Dela

For these he does smite.

Short was his reign

Two years at most

But that they did better

No Ard Ri can boast.

Of his fate I do say,

None can well tell,

Is he drinking in victory,

Or fallen to Mag Mel?

He rests in Brú na Bóinne

Or Newgrange, as it is now.

No enemies to worry him,

No frown on his brow.

Since then he’s been lost,

Not a glimpse or two,

Have we seen from him since,

or his great company so true.

The prophecies of old,

Tell of his return,

From out of Meg Mel,

Resolute and firm.

Now is your time,

Rudraig so brave,

Descendent of Dela,

Arise from the grave.

Arise from the grave,

Saviour of old.

Arise from the grave,

With your warriors so bold.

For then, Ard Ri you shall be,

Honoured at last,

As toward you none dare,

An evil eye cast.

Fragment from the apocryphal Saga of Rudraige mac Dela

Saga Game 14 December 2016.

Following on from last week’s remembrance blog I thought it would be good to reminisce on what else happened on this day:

  • 1863   Longstreet defeats the dastardly Union at Bean’s Station – “yah”;
  • 1941   German Field Marshal Wilhelm Keitel orders the construction of the Atlantic Wall – “boo”;
  • 1799   George Washington dies on his Mount Vernon estate – ”keh?”.

I also visited Berwick Wargames Association on Saturday for a Dark Age skirmish game but ended up playing a 7 Years War game using Black Powder. Now those of you who know me will be aware that other than for the French Indian Wars the 7 Years War is my least favourite period of history. I just do not like the linear tactics involved. I am also not a fan of the Black Powder suite of rules. Despite this I had a great time (copious quantities of red fluid helped to deaden the pain), as the Prussians whooped the Austrians.

My boys from Nancy with pink flags and uniforms would not have looked out of place at any Sydney Mardi Gras, however with expert leadership, they charged and defeated a cavalry unit and smashed two units in the flank to almost win the game single handed. The most pleasing part of the day was to beat Wal’s cavalry with a unit of skirmisher who were charged, held, and with the hand of the Nancy boys routed the cavalry. All in all any time you beat Wal, especially with skirmishers, it has to be a great day.

Enough of that, now for this week’s game.

Saga Game 14 December 2016

Well for the third week in a row we had all three of the little pigs in attendance, this time for a Saga game playing the Wooden Oaths scenario. For those of you not familiar with the scenario that is found in the Northern Fury supplement it is a game for four players (for us three players and a dummy hmmmm??), in two sides. Allegiances can change at the end of each of the first four turns. This allows for a fun game where you have to watch your back at every turn – well it is Saga isn’t it?

The three player armies were the same as for the 2 December blog so I will not detail them again here. The fourth “dummy player” was a Breton army consisting of four mounted hearth guard units and a mounted warlord. The “dummy player” would be controlled by the player who does not have an ally. In the first four turns all three players cannot be on the same side. Should this occur all players are fighting separately, with the “dummy player continuing allegiance with the last player that controlled them.

The initial set-up had the Anglo Danes and the Vikings deployed conservatively and the Bretons and Irish deployed to launch an attack on each other.

 

 

The Vikings and the Bretons were allied for the first turn and the Anglo Danes and the Irish were lined up against them. The Anglo Danes and the Vikings moved as conservatively as they had deployed and cautiously advanced. The Vikings in particular had witnessed the “Sons of Dana” cause chaos in previous battles and used their micrometer and slide rule to ensure their troops could not be attacked by the faeries (Vikings used these didn’t they?).

 

Fortunately for the Irish of Rudraige mac Dela they moved before the Bretons and unleashed a ferocious attack before the Bretons could obtain some Saga dice. The warriors moved, unleashed javelins against the Breton Hearthguard, and then moved again to charge the remainder. When the dust settled one warrior had died but no Bretons were left standing.

 

A Curaidh did likewise. He moved, unleashed javelins against the Breton Hearthguard taking one out, and then moved again to charge the remainder.  Demonstrating that he was a true “Seed of Ireland”, as he drew his last breath he hit all three who promply failed their armour saves. The Breton warlord had now witnessed two Hearthguard units destroyed in front of him.  Taking advantage of the fatigue this created Rudraige mac Dela charged the Breton in mortal combat. With the “Blood of the Kings” running in his veins Rudraige ignored three of the four hits against him, with the fourth being “saved” by a loyal warrior who took one for the team. Fighting alone and with reduced armour the Breton warlord fell, becoming the third head of an enemy warlord to decorate the halls of Rudraige mac Dela.

 

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A second Curaidh charged down from his hilltop advantage into the flank of a third Breton Hearthguard unit and died gloriously for the loss of one Hearthguard.

The Breton response was quick, but with only 2 Saga dice remaining, was not very effective.

With such a ferocious first turn the red team had a huge advantage.

 

The second turn commenced with a truce between the Anglo Danes and the Vikings and the subjugation of the Bretons by the Irish. Other than an attack from the “Sons of Dana” most of the turn passed uneventful. The leaderless Breton Hearthguard moved last, and following their Irish overlords charged.  The Anglo Danes stood to take the charge wiping one unit out on contact. A second charge destroyed them but only two Breton knights remained on the field. Although the Anglo Danes gained some points for the black team the reds were still well in front.

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Turn three began with the Anglo-Viking alliance breaking down. A charge by the Danish Hearthguard saw a Viking warrior unit extremely prepared with Saga defence dice quickly destroy them. The Vikings, still in the grips of “Sons of Dana” paranoia, were advancing very slowly and the Irish had finally recovered all of their fatigue from the first turn.

 

The final two turns saw the Anglo Danish and Viking alliance re-instated as the red team and the Irish as the black. For two turns the Vikings retreated content with their victory points already built up for the reds (virtually all by their Irish opponent) and the Irish trying to make up the difference for the black.

 

The pawn in all of this was the Anglo Dane Eadric Wulfssige, for it was his losses that would determine victory.

 

The remaining two Bretons were charged by the irish and wiped out.

 

A ferocious Irish attack over the last two turns on the Anglo Danes saw their Warlord Eadric Wulfssige (a fourth warlord head) and two Hearthguard units fall before the might of Rudraige mac Dela.

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Despite the mighty effort of Rudraige to bridge the gap that he had created between the red and the black teams, there just were not enough Danish “kills” left on the table to do so.

 

Of the 53 kill points achieved most were by the Irish, but it was the cunning of Viking David K. that tasted victory 27 to 19 (David S.) to 7 (Andrew).

 

The efforts of David K will be sung long and loud in the Viking Saga of Infamy as the only Viking player not to have initiated at least one attack for the entire duration of a Saga game.

Building an Irish Saga Army Part 2

Warlord

The warlord may be mounted or on foot.

I am looking at several warlord options to cater for different types of games and my whims at the time.

As I said in the first part of this article I like the idea of playing games that have period flavour and the “Old” Brian Boru option suits this.

Brian Boru is equipped with just standard weapons, which you hope he does not have to use as this would be the signal that you are desperate, have been outplayed, or probably both. The advantage is that he allows you to take off fatigue at the end of each turn and generates three saga dice. The lack of a fighting warlord can be off-set with taking other options which I will discuss below.

The “first among many rule” to upgrade a Curaidh can help with some scenarios and is worth considering.

Option 2 is to run a mounted warlord, in which case he has standard weapons and armour 5/5, which has been reduced due to the mounted option. Powerful if also used with mounted Fianna.

Option 3 is to us the warlord on foot with Javelins and 5/6 armour, giving you the capacity to shoot at the end of your move for no additional fatigue.

A Danish Axe option would give armour of 4/6. The Danish axe combined with “Blood of the Kings” is a really good combination if you want to go “Warlord hunting”.

So the warlord options are:

  • Brian Boru, if also taking other nasties;
  •  a mounted warlord if also using mounted Fianna; and
  • the Danish Axe option if he is on foot.

I would use the “old Brian” in most games and the Mounted or foot Danish Axe options if in a competition environment.

Use Brian Boru at the back of the table “out of the way” so that he can take fatigue off units without putting himself in danger.

A mounted warlord should join his mounted Fianna and get stuck in a soon as possible, preferably on those weaker warrior units that generate saga dice. By preceding a mounted charge with “Sons of Dana” you will be fighting a weakened unit with up to  13 dice.

Danish axe armed warlords should “get stuck in” as soon as you can.

An Irish warlord should never fight in melee without “Blood of the Kings” preferably by using the “rare” elk dice. The increased resilience of three is very formidable and makes your warlord virtually invulnerable.

Fianna (hearthguards)

Irish Fianna have reduced armour against shooting due to lack of chain mail
and may be mounted (have standard weapons) with armour 5/4 (reduced due to being mounted). If on foot they can have Javelins or Danish Axes Armour 5/4 with Javelins, and 4/4 with Danish axe. See also the Ravens Shadow FAQ for comments and clarification.

I like the mounted option to charge quickly and engage an enemy warrior unit in the first or second turn. Using “Sons of Dana” on an eight man warrior unit can often take two or three off before you charge.

Curaidh

Curaidh can be fielded on foot with an armour value of 5/6 or mounted if your warlord is mounted with an armour value of 5/5.

I would use Ulf if fielding Brian Boru which means you cannot take any other Curaidh. He has several advantages. Firstly, as a hero he is not a replacement for an existing Fianna which means you do not have to take 2 Fianna units to be able to field him. Secondly he is a real killing machine that more than makes up for the “old Brian”. He is armed with javelins.

Should you have chosen either the mounted warlord or Danish axe option I would take 2 units of Fianna fielded as one unit of six mounted or on foot with Danish axes and 2 foot Curaidh armed with javelins. Curaidh cannot have Danish axes.

Priest

Why a priest? Coz they are cool!!! There are three priest options, two have advantages that are similar to taking “old Brian” and the third is the warrior priest.

The priest as warlord option is not one I prefer and have ruled this out.

The Religious adviser gains saga dice and reduces fatigue and the “Enlightened One”, who is a crazy hermit, can change saga dice once they have been rolled to a more preferred option. Both are good but not my cup of tea.

The warrior priest is a different matter. With his “side by side and we obey” special rules he should always fight with another unit. The “blade that punishes” option where you discard any saga dice already rolled to gain 3 attacks, lose one fatigue and add dice to a unit that is fighting in melee with him is just plain awesome.

Brian Boru, Ulf and a priest makes a powerful and themed combination. I would only use a priest in this combination and go unit hunting. Remember Brian was famous for re-building many of the churches and monasteries destroyed by the Vikings so the priest is not a too far-fetched option. Really!!

Bonnachts (warriors)

Warriors can only be fielded on foot, armed with javelins, and have an armour value of 4/3, due to light protection.

Taking at least one unit is a must, as they can be very powerful shooting with their javelins, especially if used with the appropriate saga shooting abilities like Fir Bolg, Eagle Eye and Bansidh Whispers (and preferably all three together).

Warriors can also be fielded as a pack master and Irish wolfhound. They only have an armour value of 3/3 so are very vulnerable to shooting, but can move L without any terrain restrictions (except of course impassable terrain).

Use their speed to fill gaps and charge through terrain to surprise units. I will always have the one maximum that you are allowed. Another option that I have thought about but not used is to run one normal warrior unit of 12 with a standard, for the extra shooting, and a unit of four wolfhounds. Remember you can only use one so 2 four hound units are not permitted.The pack master should carry a red, white and blue banner with a cup emblazoned on it!!!

I would therefore always use at least one unit of warriors and one of wolfhounds.

Kerns (Levy)

Levies Ptah!!!

The only value that Levies have is as human shields and the occasional bit of shooting.

In addition they only move on the rare elk dice which is far more useful for saga abilities than being spent on moving or shooting a levy unit.

Bonnachts and Hearthguard with javelins makes the levies a redundant choice.

Levies do not suit my style of play and I can see no practical use for them.

Just so my view point is extremely clear – I consider them a waste of shelf space and my limited “toy” budget.

Conclusion

I hope this gives you a bit more of an idea on how I intend to use my Irish. To my opponents may the runes always be in my favour and may you always roll ones.

The next installment will be on how I have painted the Irish army. Given most of the figures have already arrived this should be sooner than I first expected.

A really well done to War and Peace Games and Footsore miniatures for their prompt service.

30 November 2016 Saga Game – “The Stoned Crows” (or P.I.G.S?).

  At last the 3 Little Pigs were all together at the one time for perhaps the first time in a month. The scene was set for a three way Saga game of “Feast of Crows” a “three for all” standard victory point scenario. The warbands consisted of Dave K’s Vikings, Andrew’s Anglo Danish and David S’s Irish (of course – see previous blog).

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 Dave K’s warband of Ottar Grimsson

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 Ottar Grimsson

 

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 Andrew’s warband of Eadric Wulfssige

 

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 Eadric Wulfssige

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 David S’s Irish warband of Rudraige mac Dela

 

 

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 Rudraige mac Dela

 Again the ancestral lands of Rudraige were being invaded, this time by the combined Anglo Danish and Viking forces. Rudraige needed to act quickly to avoid having to fight both at the same time, and perhaps by damaging one, turn their allies against them.

The superstitious Vikings were scared of the spectres of the “Sons of Dana” and promptly half of one of the warrior units ran off leaving there comrades huddling together in fright.

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Rudraige attacked quickly trying to get his Irish hounds and his mounted Fianna, both of which had seen off the attacking Welsh just a few weeks ago, into the fight early.

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 The Viking lead units held up by their scared warriors.

 

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Meanwhile the methodical Anglo Danish plodded along maintaining formation and dressing their lines at every opportunity.

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The Viking Hearthguard advanced, but ran into a wall of javelins from the Irish Fianna . The deadly attack left none alive.

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The remaining Viking warriors were whipped out of their huddle by the mighty warlord Ottar Grimsson and charged the Irish Fianna to avenge their dead hearthguard, leaving only one Irish noble left to join the side of his liege.

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The pack master of the Irish war hounds, seeing the danger, advanced to fill the gap created by the carnage of the near elimination of three fighting units (2 Viking and 1 Irish).

Meanwhile the fragile Anglo Danish/Viking alliance had disintegrated and a lone Viking warrior unit was attempting to hold off the whole Anglo Danish warband, fortunately giving more than it received.

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 The Viking warriors pushing back the Anglo Danish hearthguard and warriors, while the rest of the Anglo Danish warband move over the hills to engage the Irish.

 

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 Seizing the initiative,  and with the “Blood of Kings” flowing in his veins, the Irish warlord, Rudraige and the lone surviving hearthguard charged the Viking leader. The fight was swift and brutal, and at the end, the Irish were the only one’s left standing.

For the second time within a fortnight the head of an Irish enemy leader will hang in the halls of Rudraige mac Dela.

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 The Irish wolfhounds who had been held back from the fight to protect the flank of the Irish warlord were now unleashed to feast on the flesh of the remaining Vikings. The one-sided fight was swift and vicious.

 The Irish could  afford little time to boast of their victories as the whole Anglo Danish warband was marching over the hills towards them.

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Fortunately night was falling and the two warbands retreated to their various camps to tell long tales deep into the night of how the mighty Vikings were crushed beneath their feet.

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Rudraig and his Curaidh, who were still to draw blood in the fight.

All that was left to do was to tally up the booty from the fight. The mighty Irish warriors ended up with 18 victory points, the Vikings 9 and the woosy Anglo Danish a mere 4.

Using modern parlance  the Irish net gain was 12.5, the Vikings a net loss of -8, and the Anglo Danish a zero sum gain.

Fortunately the Vikings are only interested in the head count gained, not lost!!!

 

Building an Irish Saga army Part 1

Building a Irish Saga Army Part 1

I have been playing Saga for a number of years on and off, mainly using left over 28mmm Vikings from my DBM days. The Viking warband never really grabbed me, probably because it was chosen for me because of the existing figures I had.

While these figures look great I have stopped using the Viking warband and of recent times have started using the Viking figures as proxy Irish and really like the way that they play. As a result I have started looking at figures to build an Irish war band with Irish figures.

Let’s start with the warlord.

I generally use my warlord as a fighting machine which with the Irish you can make almost invulnerable with the “Blood of Kings” saga ability.

In the end I decided to use the High King Brian Boruma mac Cennetig. I have no rationale for this other than being an old codger myself I like the idea of the warband being led by a dottery old 88 year old who was killed by his fleeing enemy because he just couldn’t get out of their way!

The old Brian Boruma mac Cennetig is far from the peak of health and should avoid close combat at all, but his presence inspires all Irish units, enabling them to reduce fatigue. In addition unlike other Heroes of the Viking Age he does not cost you anything.

The decision means you are trading a fighting warlord for one that is more defensive in nature.

Having made the decision to go with the High king, how then should I depict him? The easy answer would be to just use one of my existing Warlord types but the whole purpose was to build an Irish army using Irish figures. I also wanted a figure that would depict the Old Boru. Two suppliers have a seated Brian Boru, Footsore Miniatures and Gripping Beast.

https://footsoreminiatures.co.uk/products/brian-boru

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http://www.grippingbeast.co.uk/SHVA13_Brian_Boru_First_High_King_of_The_Irish_1–product–5163.html

Crusader miniatures also have a Brian Boru mounted and on foot.

http://www.crusaderminiatures.com/prod.php?prod=125

I preferred the look of the Gripping Beast figure, but because it was going to be the only figure I ordered from North Star I went for the Footsore Miniatures version. The three figure pack will allow me to complete a nice scenic base befitting the High King.

Should I decide to use a more aggressive warlord down the track, the model could be used to depict his son,  ……………..

With the Warlord decided upon for no points cost yet what was next?

By using High King Brian Boruma mac Cennetig I could also take Ulf the Quarrelsome, his avenging brother. He is a souped up Curaidh with 6 attacks and armour 6. Who better to avenge the death of the High King?

Virtually any Hearthguard figure could be used for Ulf. Eventually I chose The Footsore Ulf figure.

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https://footsoreminiatures.co.uk/products/ulf-the-quarrelsome

As my final character I chose a warrior priest, because what quarrelsome Irish contingent should be without one?

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There is any amount of 28mm warrior priests on the fantasy and historical figure market. I already had several but they were in appropriate “unit sizes” that I did not want to break up. I liked the Foot Sore miniatures one because he looked suitably Irish (you can tell by the shamrocks under his cassock!) so that was ordered.

 For a warband list that did not include Ulf the Quarrelsome I would substitute him for 2 Curaidh and do away with the Warrior priest. To maintain the warband narrative I could still use these two figures and their names as standard Curaidh or I could use two other figures. The Footsore champions are excellent and I decided to have the choice of both options..

 I now have two special characters and a warrior priest for 2 pts or a special character and two Curaidh for zero points. In order to be able to take the two Curaidh I need two units of Fianna.

 Irish mounted Fianna only receive the minus 1 on armour for being mounted as they are assumed to be the best equipped (see FAQ). Their foot cousins also receive a minus 1 because of the scarcity of armour available in Ireland.

 I chose two units of four mounted combined into a unit of six with two dismounted Curaidh, or one of four if Ulf and the warrior priest are being fielded.

 Crusader miniatures make two packs of mounted Irish Nobles. I have chosen one of each.

 The Irish warband can have a devastating shooting phase if the right saga abilities can be employed together. The added advantage is both their Fianna and Bonnacht’s can move and shoot with javelins.

 In order to use these benefits I chose two units of Bonnachts. Crusader Miniatures have a unit command (4 figures) of which I purchased two and a unit of Irish unarmoured warriors (8 figures). This gave me two units of eight complete with command figures just in case down the track I wanted to use the Banner Rules.

 Finally for my last choice you cannot have an Irish army without Irish Wolfhounds. There are a number of these figures on the market but I decided on the Crusader Irish Wolfhound pack but I may substitute the handlers supplied for the Frost Grave handler I already have.

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 So what did I finally end up with?

6 Point Warband

 Brian Boru

Ulf the Quarrelsome

Warrior priest

1 X 4 Mounted Fianna

2 X 8 Bonnachts

1 X 8 Wolfhounds

4 Point Warband

 Brian Boru

2 only Curaidh

1 X 6 Mounted Fianna (2 units combined)

1 X 8 Bonnachts

1 X 8 Wolfhounds

I also wanted a bit of variety and have also allowed for a “no name” warlord and a unit of 4 Fianna on foot. The Crusader Warlords and Leader pack will do nicely and enable me to build the Fianna on foot as well.

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This should give me all the variety I require. With the composition of the army and the figures chosen I now just have to decide how I am using them. I will have plenty of time to think about this while I am waiting for the figures to arrive.

 Part 2 will deal with the tactics I plan on using, although as Helmuth von Moltke said,

 “No Battle Plan Survives Contact with the Enemy”.

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Good luck and happy gaming David S.

Saga Battle 23 November 2016 Part 2

Part 2 – The Welsh Escort

This little bard has now completed singing for his master and is free to finalise the sad, sad tale of Cunedda Wledig.

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CuneddaWledig leading his men to battle.

With most of his closest supporters dead Cunedda Wledig was only able to lead an army of warriors into battle, most however were mounted and able to attack quickly.

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The battle commenced with the Welsh forces rushing forward to threaten and press the Irish heroes.  They advanced on three fronts dividing the wagons and their escorts across the three open pathways across the battlefield.

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Undeterred the Irish attacked. The Welsh right was the least defended and a Curadh and Rudraige mac Delacharged towards the Priodaur escorts.  A short and bloody engagement left the Curadh and the bulk of the Priodaur slain. Rudraige mac Dela attacked, and making short work of the rest of the Priodaur, stood face to face with the wagoners. Bravely the wagoners charged but to no avail – the wagon was left in ruins.

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The Irish were well on their way to a second victory.

In the centre, still wary from the tales of mysterious ghosts attacking from the forest; both the Welsh mounted and dismounted Priodaur advanced, “supported” to their rear by another wagon and none other CuneddaWledig himself. Charged by the Irish mounted Fianna the Welsh cavalry fled leaving their foot companions outflanked and out-numbered.

The brave but foolish CuneddaWledig advanced to provide assistance but was showered with a storm of javelins from the Irish Bonnachts. When the skies cleared Cunedda Wledig lay dead, a pincushion for Irish javelins. The use of “Eagle Eye”, “Bansidh Whispers”, and “Fir Bolg” in conjunction with each other certainly sealed his fate.

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Whilst this was happening, on the left flank, the “Sons of Dana” again attacked from the shadows causing several of the Priodaur guarding the left most wagon to flee. A subsequent charge by the Irish Wolfhounds caused the remainder to flee, leaving the wagon in front of one of the mighty Irish Curadh. A brief charge by the Irish champion saw a second wagon in tatters.

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With two of the wagons destroyed, CuneddaWledig slain,and only a few Welsh Priodaur alive; the battle was all but over. For the second time there was much feasting in the halls of Rudraige mac Dela.

Saga Battle 23 November 2016 Part 1

The warlords are rampaging again across the peaceful Isle with the Welsh forces of David K up against the Irish of David S in the Escort scenario.

David K’s Welsh were lead by his Warlord “Cunedda Wledig”

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The rest of his contingent consisted of two Teulu (Hearthguard) and two Priodaur (Warriors).

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The Irish of David S consisted of his mighty Warlord “Rudraige mac Dela”.

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The balance of the Irish was a unit of 6 mounted Fianna (Hearthguard), 2 Curaidh on foot, a unit of 7 Irish (of course) Wolfhounds and their handler (warriors), and a unit of Bonnachts (warriors).

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The scenario required the escorting force to move the wagons from one long table edge to the other.

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The battle began with Rudraige mac Dela attacking down his left flank with the wagons protected by his mighty warriors.

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First the mysterious ghosts – the”Sons of Dana” attacked from the forest causing three warriors to run.One of the Curadh then launched Bersek like into the foreign invaders hearthguard killing two and causing the others to run. The chaos continued as Irish Wolfhounds charged into the forest smashing through another warrior unit.

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With Rudraige mac Dela cowering behind a little cottage with the warriors that had been scared off by the “Sons of Dana” there was only one unit fully functional in the Welsh army. These brave Hearth guard attacked the mighty Irish Wolfhounds in the forest and although there was only the pack master left alive not a  single Hearth guard survived the fight.The Welsh canine fighting bravely to the end.

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With virtually no troops left to attack the wagons, the Welsh chief, Rudraige mac Dela, fled the battlefield leaving the spoils of war to the Irish, who feasted hard long into the night.

With the battle ending so quickly Rudraige mac Dela decided to return this time with a mounted contingent escorting his own wagon train (code for we had time for another game), but the telling will have to wait another time as this bard needs to get to work.

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Game Wednesday 26th October 2016

The two Dave’s had a 4 point game of Saga.

Dave K had a Viking army consisting of Warlord, Hearthguard, Berserkers, Bondi Warriors, and Levy Archers.

David S had a Scottish army with Warlord, 2 Hearthguard, and 2 warriors. The scenario was a clash of Warlords.

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The Viking Horde (Levy don’t deserve to be photographed!).

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Scottish warriors charging the viking line.

After a quick and bloody encounter the two warlords faced off, with Angus McBurgus lopping the head of his Viking opponent.

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Angus McBurgus and his Hearthguard.