
I wanted a break from what I have been doing recently a came across these, so I said why not! There were a few more than what was on the front cover. Originally from a Mantic Kickstarter, I need to thank Azazel for gifting me these a few years ago.


I decided to assemble and undercoat them all – before putting them away for another five years!

The Rebs are less of a cohesive army and more of a galactic garage sale of grievances. They’re a chaotic, beautiful mess of everyone and everything that’s been chewed up and spit out by the Galactic Co-Prosperity Sphere (GCPS). Their lore isn’t a single epic tale, but a million little stories of injustice. Each Rebs cell operates autonomously, a fancy way of saying they do whatever they want.

They might coordinate on big, anti-GCPS operations, but most of the time they’re just scrounging for supplies and trying not to get squished by a GCPS patrol. Their tactics are born of necessity and desperation: guerrilla warfare, hit-and-run tactics, and “borrowing” whatever they can from their enemies. This “can-do” spirit extends to their gear, which is a glorious mishmash of scavenged technology, jury-rigged weapons, and whatever they managed to find in a dumpster behind a GCPS base.

The heart and soul of the Rebs faction are their individual units, each with its own unique personality and role. The Rebel Commander isn’t a highly-trained general but rather the one person who’s had enough of everyone’s nonsense and somehow ended up in charge. They’re likely the only one who can actually read the blueprints for their scavenged equipment. I have put together several of these.

The Human Troopers are the disgruntled everymen, the ones who probably had a day job they hated before the GCPS came along and made things worse. Their gear is a mix of whatever they could find, often held together with duct tape and a dream.

The alien members of the Rebs bring even more variety to the mix. The Yndij are the hyperactive squirrels of the galaxy, zipping around to snatch up objectives before anyone knows what’s happening.

The Teraton Brawler is the faction’s muscle, a big, tough individual who solves problems by punching them until they stop being problems.

The Alpha Simian Brawler takes this a step further, combining raw strength with surprising ferocity. Imagine a gorilla with a bad attitude and some scavenged power gauntlets, and you’ve got the picture.

When things need to get loud and messy, the Grogan shows up with a comically oversized, jury-rigged weapon that makes short work of anything in its path.

The Sorak are the silent, deadly professionals in a group of rowdy amateurs, providing a much-needed touch of focused combat expertise.

The Survey Drones are the Rebs’ best friends; they are cheap, fast, and great for grabbing objectives. Their primary purpose is to zip around, do the grunt work, and then get blown up without the enemy getting any victory points for it, making them the perfect cannon fodder. This unique mix of characters and equipment makes the Rebs an unpredictable and challenging opponent on the battlefield, embodying the spirit of a true underdog rebellion.
I enjoyed putting these together and surprisingly the will fit in well with some of the game systems we have been playing so they might see the light of day quicker than I originally thought.




















































































































