Pluto Minis “Fire Giant”

This “Fire Giant” is another offering from Pluto Minis.

Fire Giants are among the most imposing creatures that can appear on a wargames table. Towering above ordinary troops, they represent raw power, endurance, and destruction. Whether drawn from mythology, fantasy literature, or popular gaming settings, Fire Giants are usually depicted as heavily built warriors clad in thick armour and carrying enormous weapons capable of crushing enemy formations with a single blow. Their sheer size makes them natural focal points within an army and ensures they attract attention from both players and opponents alike.

On the battlefield, Fire Giants are most often employed as shock troops. They are designed to break through defensive lines, scatter weaker opponents, and engage the most dangerous enemy units in close combat. While they are rarely fast movers, their combination of strength, resilience, and intimidating presence means they can dominate large areas of the table once they reach the fighting. Many rules systems reflect this by giving them high combat values, multiple wounds, or special abilities that allow them to ignore fear and continue fighting despite heavy damage.

Their connection to fire and volcanic environments frequently grants them additional battlefield advantages. Fire Giants may be immune to flame attacks, resistant to heat-based weapons, or capable of wielding enchanted weapons forged in the heart of a volcano. Some games allow them to hurl burning rocks, breathe fire, or surround themselves with an aura of intense heat that damages nearby enemies. These abilities reinforce their role as terrifying opponents and help distinguish them from other giant creatures found in fantasy settings.

For many players, Fire Giants serve as much more than powerful combat units. They often act as commanders, champions, scenario objectives, or the guardians of ancient treasures and forgotten strongholds. A battle involving Fire Giants tends to develop around their actions, with opponents forced to decide whether to concentrate resources on destroying them or attempt to avoid them altogether. Their combination of visual appeal, battlefield power, and strong narrative presence makes them a popular choice for fantasy wargaming campaigns and one off scenarios alike.

Are Wargamers Crazy?

A pleonasm if I ever saw one! Hey crazy is good…………right?!

After all I enjoy a good weird war game every now and then.

Well on the last day of our short mid week break (some posts on this over the next few days) we came across a very different sort of weird!

The annual WAFF (West Aussie Furry Friends) convention was happening in our hotel. I didn’t know this even existed and not sure that I want to!

A description from the organisers website:

Sharpen thy swords and fluff thy tails! WAFF 2025 dons its finest cloaks and chainmail for Knights of the Roundish Table — a medieval misadventure packed with honour, hijinks, and just a touch of nonsense. Join fellow furs in a land of heraldry, merriment, and noble silliness where dragons are optional but good vibes are mandatory. Whether you’re a gallant knight, a mischievous bard, or a humble potato farmer, there’s a place for you at our table (round-ish though it may be)!

Sounds like a twist on D&D but I am really not sure.

At least they enjoy leaning on the bar, so they can’t be all bad…….can they?

Just plain creepy and I don’t mean in a good way!

Watch out Ms Hood I’m coming for you.

I always thought “Westies” were weird, but this takes it to a completely new level.

Apparently this is quite a phenomenon with next year’s event a bit too close to home. Melbourne Fur Con is happening in February 2026 at the Preson Novotel!

The attendees were great fun and Maree had a great time cuddling some new “furry friends”, and just loved the costumes. We had to fly out or I would have tried to “gate crash” the event to find out more.

Sword and Spear Fantasy

I enjoy playing Sword and Spear historical rules and am preparing figures for their fantasy version. I’ll start with my 15mm Vikings as Northern Barbarians. The current army lists let me include bears, Valkyries, mammoths, and giant eagles. Once I figure out the rules and points for them, I plan to add ogres, heavy chariots, a high priest/shaman in a wagon, a dragon, a pegasus, and some minotaurs.

“Sword & Spear Fantasy” is a tabletop miniatures wargame that adapts the core mechanics of the historical “Sword & Spear” ruleset to a fantasy setting. The has an elegant and engaging system, which prioritizes command and control over complex, chart-heavy rules.

The fantasy ruleset builds on this solid historical foundation, adding new mechanics to support the common tropes of fantasy wargaming while maintaining the game’s lauded fast and fluid pace.The most innovative and celebrated feature of the game is its activation system. Instead of a simple “I go, you go” turn structure, players roll a number of dice equal to their units and place them in a bag.

During each phase of the turn, dice are drawn from the bag, and the player who draws more dice becomes the “active player” for that phase. The number on each die determines which unit it can activate, with higher numbers allowing for better-quality units to perform more complex maneuvers or receive combat bonuses. This creates a sense of battlefield “friction” and forces players to make difficult command decisions, as you can’t always activate every unit every turn.

Combat is also praised for its simplicity, resolved with opposed dice rolls. Unit stats and weapon/armor types provide minor, but tactical, modifications, keeping the game flowing quickly while still providing depth.The fantasy additions are what truly distinguish this version. Magic is a significant inclusion, but it is implemented as a tactical tool rather than an all-powerful win button. Magic users can cast spells to boost friendly units, attack enemies, or protect allies, adding a flexible layer of strategic choice.

This is particularly critical for armies like the undead, which rely on magic to compensate for not getting the same benefits from activation dice as living troops.Furthermore, the fantasy rules introduce new unit types like “Heroes,” “Monsters,” “Swarms,” and “Flying Units.” Heroes and Monsters are dynamic battlefield tools rather than invincible juggernauts, while other creature types have their own unique abilities and drawbacks.

The game also includes special abilities such as regeneration, frenzy, and magical attacks, allowing for a wide range of army designs. A major point of praise is the game’s generic and flexible army lists, which allow players to create forces to fit any fantasy setting. This openness is seen as a major plus for creativity, although some reviewers caution that it can be exploited by players aiming for unbalanced, overly powerful armies.

Overall, “Sword & Spear Fantasy” is a well-regarded wargame that stands out for its unique command system and a focus on grand strategy over minutiae. It is highly recommended for players who want to stage large-scale fantasy battles that feel both heroic and tactically challenging, without getting bogged down in an overly complex ruleset. It’s often recommended for players who are looking for a historical wargame feel with a fantasy twist.

The rules look great and as they are based on the historical version I am sure will work well. I will hold on giving them a rating until I have played some games.

Some figures over the next few days.

Cold, Wet, and Wild.

Some time ago, in fact way back in November 20211, I posted on my evil snowmen from “Jackalope”.

I had fully intended to paint their opponents, from “Old Glory’s Blue Moon Winter Fun” range.

Well four years later and the children are finally finished.

I still have Old Glory’s “Evil Snowmen” to paint – let’s hope it isn’t another four years.

Of recent times I have been inspired by our blogging colleague Mark and his “Man Of Tin” blog to finish these figures. Mark has an awesome collection of gaming snow ball “stuff” that is well worth a look at and following.

By the way here iare some links to some snowball fight rules:

Not sure what is on the agenda for tomorrow, but probably something kookier than today!