20mm Beja Army for men Who Would Be Kings

The Beja are a warrior nation with a history that potentially traces back to the original medjwa tribes of ancient Egypt. These tribes were pivotal players in the wider narrative of ancient civilization and are often associated with the Medjay, a soldier class originating from the region of Ta-Seti. During the 12th Dynastic Period, the Beja warriors were renowned for their skill, particularly as archers. Their martial abilities made them valuable assets in various military campaigns and conflicts, establishing them as formidable opponents on the battlefield.

The etymology of their name provides fascinating insights into their cultural and historical roots. It is said that the term “Beja” derives from the name of the municipality established by Pharaoh Amenemhat I, known as Amenemhat-It-jawy or Itjawy. This name has evolved over time into various forms, including Bedjawi and Bejawi, which are modern iterations reflecting the enduring legacy of this ancient people.

Pharaoh Amenemhat I played a crucial role in the formation of a strong, organized military, constructing an army sourced primarily from his mother’s hometown in Ta-Seti. This strategic decision not only fortified his military strength but also solidified the Beja’s status as elite warriors-for-hire.

Their association with the municipality he founded further underscores their significance in the socio-political landscape of ancient Egypt, illustrating how names and titles are deeply intertwined with identity, heritage, and valor.

Veteran Fierce Tribal Infantry 1

Veteran Fierce Tribal Infantry 2

Veteran Tribal Cavalry (Camels)

Veteran Fierce Tribal Infantry 3

Veteran Fierce Tribal Infantry 4

The Beja fought both with and against the British in the Sudan, highlighting their complicated relationship with colonial powers during this time of conflict. Their alliance with the British was often a strategic choice to maintain their independence and resist foreign control.

However, they also stood against British forces when their interests did not align, especially during the Mahdist uprising. Additionally, they engaged in conflicts against Portugal to defend their lands and assert their sovereignty against colonial expansion.

A nice little army for MWWBK’s that packs a punch but has little to offer on the way firepower.

20 mm Arab Slavers for MWWBK’s

The Slavers have some very average troops and then some that don’t even reach those lofty heights, What it lacks in quality it sure makes up for in numbers.

At least they can all shoot and eventually you will roll enough dice to start hitting something, even if it is nothing!

Leader which I painted up even though not required.

Machine gun with poorly trained crew.

Not in the list but will add some rare spice.

Irregular Infantry with Antiquated Muskets 1

Irregular Infantry with Antiquated Muskets 2

Irregular Infantry with Antiquated Muskets 3

Irregular Infantry with Antiquated Muskets 4

Irregular Infantry 1

Irregular Infantry 2

Irregular Infantry 3

I will finish off a few more armies leading up to Christmas.

Playing Santa’s Elf today and not much done.

Playing Santa’s Elf today and not much done, as I find myself caught up in the festive spirit, surrounded by shimmering decorations and the delightful sounds of holiday music, which have made it difficult to concentrate on the tasks at hand, but the joy and laughter of children eagerly sharing their Christmas wishes bring a warmth to my heart that makes every distraction worthwhile……………………………BS!

Just shopping and fighting with the crowds can be an overwhelming experience this time of year. The aisles are packed, and the constant hustle and bustle can leave anyone feeling drained. Bah Humbug! It’s hard to appreciate the holiday spirit when all you can think about is the chaos surrounding you, from the endless lines to the impatient shoppers all around. The joy of finding the perfect gift often feels overshadowed by the stress of navigating through throngs of people, making the whole adventure seem more like a chore than a joyous occasion.

In fact today almost nutta completed. I did however get started on some modern Afghan mule train pieces and a few armed guard.

Who is Santa’s favourite singer? Elf-is Presley

What did Santa do to the naughty elf? He gave him the sack!

What’s Santa’s tax status? Elf employed!

With any luck I might even get these finished.

What do elves say when they make mistakes? “I elfed up”.

I know they are Guru jokes, but if you don’t like em then you can bloody well “elf of”

Serpopards for Silver Bayonet’s “Egypt the Shadow of the Sphinx”

The serpopard is a mythical animal that appears in ancient Egyptian and Mesopotamian art, captivating the imagination of those who encounter it. The word “serpopard” is a modern term that combines the words “serpent” and “leopard”, reflecting the creature’s unique and fascinating anatomy.

This enigmatic being is often depicted as having the robust body of a leopard, symbolizing strength and agility, while possessing the elongated head and long neck of a serpent, which can evoke a sense of mystery and danger.

Some interpretations suggest that it could also be seen as a “serpent-necked lion”, further illustrating the blending of various animal characteristics that make the serpopard such an intriguing figure in mythology.

In ancient symbology, the serpopard has been interpreted in many ways, serving as a representation of duality and the intertwining of different realms, making it a significant motif in the cultural narratives of these ancient civilizations.

There is no known ancient text that names the creature; however, it appears prominently on a beautifully crafted cylinder seal from Uruk dating back to 3000 BC, a period rich in cultural and artistic development.

Serpopards are used in Silver Bayonet’s “Egypt the Shadow of the Sphinx”, where they are often encountered in chambers beneath the earth, diligently guarding ancient knowledge that has been hidden away for centuries.

These elusive creatures are never found near treasure, which is probably due to their notable weakness to precious metals like gold and silver, rendering such locations less appealing to them.

As vicious predators, they exhibit a chilling intelligence, often toying with their victims by delivering swift doses of poison, allowing them a brief yet deceptive sense of freedom before they ultimately pounce with deadly precision.

This strategic approach to hunting enhances their reputation as formidable foes, striking fear into the hearts of those who venture too close to their lairs, where shadows dance in the flicker of torchlight and the weight of history lingers in the air.

I still have three more to finish off. Another Historia “Royal” Serpopard and two other smaller ones from North Star. These will be completed when I get a “Round Tuit”.

More 20mm British for MWWBK’s

Some additional options for the British Colonial Army, including a Gardener Gun, Scottish Infantry, and British Dragoons. These provide a diverse range of capabilities for game play and all have different advantages.

Gardener Gun

The Gardener Gun, known for its innovative design and efficiency in artillery deployment, allows for rapid responses to enemy advancements. The Gardener gun counts as a machine gun that is very powerful, but prone to jamming.

Highland Infantry 1

Meanwhile, the Scottish Infantry, with their storied history and exemplary skills in various forms of combat, brings a profound sense of tradition and discipline that is crucial on the battlefield. They can be classed as elite, sharpshooters, or fierce, adding that bit of variety to the list. Having a Scottish unit that is elite, sharpshooters, and fierce at ten points (the maximum allowable) sounds interesting. Two of them with some Natal Native Horse…..hmmmmm!

Highland Infantry 2

British Dragoons

The British Dragoons, effectively serving as both cavalry and infantry, add mobility and versatility to the army, enabling them to engage in swift maneuvers and surprise attacks. In games terms these are counted as cavalry. Mounted Infantry will be added down the track as I have a couple of boxes of them as well.

A few more units to complete and then I can move on to the Zulu Wars British with there nice blood red coats.

20mm British Colonials for MWWBK’s

Two weeks ago I went to the League of Ancients “bring and buy” where I did quite well selling stuff but in the end Geoff and I also did some swapping of stuff. Geoff was wanting to get rid of some 20mm Colonial figures and I needed to finish off some gaps in the ranks.

In particular British for the North west Frontier, so I was happy to take them off his hands.

Unfortunately Geoff uses different bases sizes, so some new bases, a little touching up here and there, and a final wash and varnish.

Here is the first 24 point British MWWBK’s army.

with each 12 man British Unit 6 pts each, there are no points left available for other options.

Tomorrow I hope to add some additional options for the British.

The Battle for Balikpapan and Coke Hill 1st to the 9th of July 1945

I am sorry for the delay in writing up this battle report, but at least I finally did get there and only six months late!

The oil refineries at Balikpapan

Two were destroyed by the Japanese and stay US bombing (really), limiting the VP’s the Australians could achieve.

Part of the US naval support.

The jungle at the immediate outskirts of Balikpapan.

The jungle was made of of sheets of artificial plants and was scattered across the table.

Japanese artillery on Coke Hill.

The “F – shaped) table. At the top Balikpapan, centre Coke Hill and under the sheet the airport which only those of us who were familiar with the battle guessed. I was to busy pushing the Australians along Milford Highway to get in pics of the Battle at the airfield, which again the Japanese defied history to win.

The swamp beyond Balikpapan

More views of the table.

The Australians hit the beaches at Balikpapan.

Unloading with Matilda support.

Japanese bunkers open fire on the advancing Aussies.

The Matilda destroys one of the bunkers.

The Buffaloes 50 cal machine guns provide withering fire.

More landing craft approach on the far right.

The second wave landing

Japanese counter attack

A unit of Japanese destroyed in a bulding

Advancing along Milford Highway, Matilda tanks with US air support.

Two hours later in game time. The Australians advance along Milford Highway to their objective of Coke Hill.

Japanese try to slow down the advance of the Matildas. This was the largest deployment of Australian armour in the Pacific.

A traffic jam on the road( track) provides a juicy target for Japanese air support. Historically the allies had total air superiority and allowing this was one of the design flaws of the scenario as their strafing caused extensive damage to the Australian advance.

Note the Australian support bulldozer. Two were historically deployed.

The US quickly down the Betty (I think) just south west of the Lipton’s tea plantation.

Australians still advancing at the close of the game far short of their objective of Coke Hill.

The game worked really well and there are only just a few things we will change for the future.

The Japanese air support was one, and allowing the Japanese to deploy wherever the wished meant instead of being strung out along Milford Highway they were able to concentrate at the first bottleneck.

A great game which allowed me to finally see all of my Australians on the table together.

Follow on from this mornings post – Arcanacon XXX 40k Special Figure – quite fitting for Friday the 13th!

After reading this post today the Front Man Mark Morrison sent me a link to the video of the part of the award ceremony where we gave out the Fezs to everyone. I thought I would share it.

The man himself

You can find the link here:

It was great to relive the event and see so many familiar faces, although a lit bit older and no more wiser – they are 4ok players after all. It was sad to see Greg bounding around with enthusiasm (shorts and short sleeved check shirt) who passed away this year,

As a result of Mark’s influence you can see how great the vibe was and why anyone who has ever attended has never forgotten them!

Arcanacon XXX 40k Special Figure – quite fitting for Friday the 13th!

I had the pleasure of working alongside a righteous band of “Muvva Fu**ers” for over twenty five years playing in and running the Arcanacon 40k tournament in Melbourne.

On 29 January 2012 thanks to a huge community of 40k players we were honoured to run Arcanacon XXX. For this special occasion we commissioned Arcanacon legend Craig Clark aka “Mouse Muffins” to sculpt an heroic style 75mm miniature for all of our trophies and awards and a 40k sized miniature to give out to all participants.

I was humbled to receive one for being elected into the “Hall of Fame” by my colleagues and peers.

Anyway, enough of that, here is a painted version of the heroic scale model, only 15 years too late!

Craig certainly did an excellent job on the sculpting and it was a joy to paint.

I will paint the standard size figure when I find it. I know it is somewhere in “da cave”.

Looks a bit like MM from the rear doesn’t it?

For those of you who are unaware “Da Fez” was our particular signature clothing item.

In practice during a very busy con it allowed us to stand out from the crowd so rules questions and general inquiries like “where’s the John” could be attended to quickly!

As a parting gift during the closing ceremony of our last tournament everyone was given one! I still have my original, even if a little battered and encrusted with cat hair. Just like me really!

Not sure what I will use him for, but I will find something.

The characteristic one fingered salute was quite apt!